Wednesday, 30 December 2009
Peasants and Kings
Tuesday, 22 December 2009
Devil Woman
Thieves in the Temple
Part 12: The End of the Plague
The City Guard had arrested everyone in the hospice, and it was time for us to descend into the hidden temple of Urgathoa beneath it. By this time, Reg was furious. "We're taking no prisoners" he told the others as we descended in the rickety old elevator.
The elevator opened into a complex of rooms that housed a number of the Royal Physicians and priests of Urgathoa. We also encountered the necromancer we had heard so much about - Rolth. He was experimenting on helpless cityfolk who were chained to their beds and injected with new and deadlier strains of Blood Veil. The fight with him was intense. He was a powerful wizard. And just when Reg and Adam thought they had him cornered, he cast a spell and stepped through a magical door that appeared behind him. In a flash he was gone. I had no doubt that we would meet him again.
Further into the complex we came across a huge room with three enormous metal vats. It was here that the priests were brewing the disease that had affected the city. With sword and spell the priests and physicians were dispatched. We had temporarily stopped the production of Blood Veil. It was now time to find the leaders of the operation.
We soon found one of them. He was experimenting on a young Varisian man. Ruan! The missing musician from the masked ball at Carowyn Manor. The man experimenting on Ruan was no ordinary man. When he turned to face us, we saw that we were up against a Nosferatu - a powerful vampire from Ustalav. However, as we geared ourselves up for a big fight, he calmly turned to us and began to talk. We discovered that he had been hired to help develop the plague, but had no interest in the evil plans of the Queen. He was merely interested in it from a scientific point of view. He even told us that he had discovered that 1 in 10 Varisians were completely immune to Blood Veil, and that a cure could be made from their blood. The vampire also realised that with adventurers infiltrating the temple complex, his experiments would be ending. So, without cursing us or attacking us, he simply collected some of his belongings and bid us farewell. Dumbfounded, we just stood there and let him leave.
At the far end of the complex we entered the main temple to Urgathoa. In the centre of the room stood a fountain with a statue of the Goddess of Disease - a beautiful naked woman with long blonde hair, but from the waist down she was just a skeleton. There to meet us was the high priestess who arrogantly introduced herself as Lady Andaisin. Reg was not listening any more, and with holy power, he charged toward her, ready to strike her down. She put up a brave fight, hurling spells at us all. But in the end, good triumphed over evil, and Lady Andaisin was struck down. The evil had come to an end. Or so we thought...
Suddenly, a ghostly image of Urgathoa appeared in the room above the high priestess's body. Unholy light shone from the goddess onto the body. With a hideous noise of cracking bone and tearing flesh, Andaisin's body tore apart, and from it emerged a ghostly figure of the high priestess, infused with unholy energy. We had just witnessed Divine Intervention!
Without a break, we had to fight on. The new Lady Andaisin was powerful indeed, but we fought with every ounce of strength and every iota of magic in our possession. Then suddenly, with a blow from Reg's holy blade, an unholy scream echoed through the chamber, and the ghostly figure vanished. We had finally slain Urgathoa's chosen one.
With the leaders of the temple dispatched, the production of Blood Veil came to an end. With the notes we had discovered, alchemists were able to come up with a cure for the disease. The party had become true heroes of the city. Even the Queen herself acknowledged our work and rewarded us. In time, the city would be free of any signs of the plague.
However, despite a cure being found, Old Korvosa remained cut off from the rest of the city. And a few days later, Queen Ileosa surprised us yet again, but this time with something more horrifying than the Blood Veil...
Wednesday, 16 December 2009
Down with the Sickness
Wednesday, 9 December 2009
Soul Contamination
I just want to say a big thank you to all my players for coming up with such great characters and making this a cracking campaign.
Ok, on with the show...
The Curse of the Crimson Throne
Part 10: Pestilence!
With considerably less resistance than anticipated, we managed to escort Ishani the priest to Castle Volshyenek. When we got there, however, we discovered a large meeting taking place. All of the Korvosan City Guard and the Sable Company were gathered in the courtyard. On a stage stood Field Marshall Kroft, a few of the other ranking officers of the Guard, and some very peculiar figures. A group of figures were people in oily black coats and wide brimmed hats. They also each wore a goggled mask that came to a point like a beak. They stood clutching canes or bags. Among these figures was a middle-aged man, quite good looking, clutching a doctor's bag. The last figure was very imposing. It was a woman, clad head to toe in shining armour, her helmet sporting a long red plume.
The Field Marshall suddenly quietened the crowd and made a speech. She introduced the middle-aged man as Doctor Davaulus, the newly appointed Royal Physician, and the masked figures as the Queen's Physicians. She said that the Queen had appointed these people to help stem the plague that was sweeping the city, and that the Guard was to escort the Physicians on their duties. She also introduced the armour-clad woman, saying she was a member of a newly formed group of soldiers known as the Grey Maidens. These warrior women took orders directly from the Queen, so the Guardsmen and the Sable Company Marines had to follow any instructions that the Maidens gave them.
With hushed murmers of dissatisfaction, the Guard dispersed to their duties, and Field Marshall Kroft, Doctor Davaulus, and the Physicians adjourned for a meeting. Before she left, the Field Marshall told us that she would call on us in a few days, should she have any missions for us.
Over the next few days, we watched the numbers of Blood Veil victims increase dramatically. Even some of our number - Sabelle, Adam, and Reda - succumbed to the disease. Fortunately, they managed to receive a cure at the temple of Abadar. Bodies were starting to pile up in the streets, and mass graves were being dug in the city's graveyard district. The Queen's Physicians and the Grey Maidens patrolled the streets, entering houses and checking for plague victims. Here, in the spirit world, I could sense the arrival of the newly dead. So many souls. Hundreds of people were losing their battle with this terrible plague. I felt such a sadness all around me.
We then received a call from the Field Marshall. She told us that some of the lazier plague carters (the men who wandered the streets collecting the bodies of the dead and taking them to the graveyard) were dumping the bodies instead of transporting them all the way across the city. We were to investigate a likely spot, known as Racker's Alley.
.
In the alley we discovered a large pile of bodies, dumped and left to rot. We also found a gang of vampire spawn, feeding from the decaying bodies. However, this gang stood no chance against the holy might of our paladin's devotion, and they were quickly sent to oblivion. The only unusual thing we could find was a bag of coins the spawn were carrying. The coins were minted in Ustalav, a country far to the east, known for its vampires. Why were there Ustalav vampires here in the city?
A few days later, we received another mission, this one from Ishani the priest. A perfumery in The Heights was selling a cure for the Blood Veil. We were to investigate and see if it was true. We discovered an incredibly long queue of people waiting to buy the cure. As Reg, Reda and Veyron tried talikng to the proprietor of the shop, Sabelle and Adam, our two more stealthy members of the group, broke into the owner's private quarters and discovered the secret of the cure. It was a sham. The cure was nothing more than river water with a few herbs added to make it taste nice. With her con exposed, the owner of the perfumery fled the city, never to be heard from again.
We were then approached by a young Varisian woman named Deyanira, deeply distraught. She told us that her brother, Ruan, had gone missing. Ruan was a talented young musician who had just been been given a contract to play at a masked ball that the Carowyn family were holding at their manor. He had not returned home from the party, and when Deyanira had gone up to the manor to inquire what had happened to him, she discovered the manor locked and seemingly deserted, with the smell of death coming from within.
So, we headed for the South District and to Carowyn Manor, to investigate the place. What we found was very disturbing...