
Wednesday, 16 December 2009
Down with the Sickness

Friday, 20 November 2009
Up on the Roof
Plus, I've added a new header. I'll work on a new profile picture too.
I look forward to next wednesday. I'm quite excited. And I know what's coming!
The Curse of the Crimson Throne
Part 5: Into the Shingles
We spent the next few days doing fairly normal things. The rioting was easing, the markets were reopening, and Korvosa was slowly returning to normality. The city folk were begrudgingly becoming used to our new queen.
However, it wasn't long before a new rumour began to spread through the city. Apparently, the king had been murdered - poisoned. Gossip began to circulate that it was Queen Ileosa herself who had administered the poison. But then, a statement came from the palace. The murderer of the king had been named - an artist by the name of Trinia Sabor. She had been commissioned to paint a portrait of the king a week before he died. She had been alone with him for many hours and had had plenty of opportunity to administer the poison. To make matters worse, the crown had placed a bounty on her head for her capture. This stoked the people into forming lynch mobs, sweeping the city for the woman. The people now had someone whom they could take out their anger on, and Trinia had become public enemy number 1.
It was then that we received a summons from Field Marshall Cressida Kroft. She told us that this whole situation didn't sound right. Why had the queen made this news public? It was as if she wanted the riots to restart. Our mission was to find Trinia before the mobs, and bring her in to the Korvosan City Guard for questioning. We had been given her address, and that was where we were to start our search.
Trinia's flat was in the district known as Midland, on the third floor of a tenement block. The door was barricaded from the inside, but it didn't stand a chance against the strength of the paladin. Inside, we found a small room with an open window, and Trinia curled up asleep on the bed. However, as we went to wake her, we realised that she was just an illusion. Looking out of the window, we could see her dashing across the rooftops, into the area known as The Shingles.
Let me explain about The Shingles for those of you who do not know it. A few decades ago, various urban renewal projects in the city forced many of the city's poor out of their homes. Desperate for somewhere to live, the people moved onto the roofs of many of the city's buildings. These temporary accommodations soon became permanent fixtures, and then they, too, were built upon, until there was an entire city built on top of the existing city. The Shingles, as it became known, was a quick way to get across the city without being noticed by anyone on the ground, and so it became a haven for criminals hiding from the law. It also became the home to some minor species of monsters.
So, the chase was on.

Trinia had gotten a good head start on us and was already several buildings away. The first out through the window was Sabelle, but she almost immediately lost her footing and plummeted into the street below. Adam and Reda began to give chase too, with Reda trying to slow Trinia down by firing her arrows at her. At one point, Adam was almost within reach of Trinia, but a bird flew up from a hidden perch, startling him, and he slipped and also fell into the mob-filled street.
Reda, her keen eyes never losing sight of Trinia, could see that the girl was starting to tire. Reda had hit her a few times, and Trinia was losing blood from the arrow wounds. Trinia slowed to squeeze through a gap in a wall, and Reda seized the opportunity. With a swift movement, she loosed one of her arrows. Trinia was hit in the shoulder. The girl squealed in pain, and then dropped to her knees, passing out from the pain. We had caught her. When she slipped back into consciousness, she began crying. She had not killed the king, she said. She had been framed. From the tears in her eyes and the plea in her voice, we could tell she was telling the truth. She was being used as a scapegoat.
We were now in a quandary. What were we to do with her? We didn't want to turn her over to the Korvosan City Guard. Although the Guard promised not to hurt her, there was no guarantee she would survive the interrogation process. We certainly couldn't just let her go, as she would be found by the mob and torn to pieces. We needed somewhere to hide her. But where?
It was Sabelle who came up with the answer. She was now quite good friends with the King of Spiders, who owned Eel's End. Perhaps he would hide her on his ship until the mobs died down.
And so, while heavily disguised, we transported Trinia to Eel's End. The King of Spiders promised to keep her there. She would pose as a serving girl, and no-one would know it was her.
We returned to the Field Marshall and told her that Trinia had escaped. I don't think Cressida believed us, but she accepted our story.
We did not have time to dwell on this, however, as the Field Marshall had already gotten us another mission. But this I shall tell you about at another time. Return to me in a few days, and I shall continue this tale of bravery and heroism.
Sunday, 15 November 2009
The Silence of the Lamm
While the gnome was asleep, we tied him up. Once he awoke, he was interrogated. He was really quite informative. he told us that Gaedren Lamm had a secret room somewhere beneath the Fishery that he retired to when he wanted to sort through the day's pickings.
The First Session


Friday, 6 November 2009
And so it begins...
I always said to myself that once our old campaign finishes, I would write a blog detailing the story of the new campaign. It would be useful to my friends, so they could keep track of what was going on (they can be a forgetful bunch!), and it would give me a chance to try out my storytelling skills which were, at one time, quite good.
Well, now that time has come. Castle Whiterock has been dealt with, and it is time to move on. Time to bring on the new heroes.
So, without further ado, let's get this party started. Welcome to the Pathfinder campaign entitled...
The Curse of the Crimson Throne
Part 1: In the beginning...
Greetings, Pathfinder. My name is Zellara. I am a... No. Let me rephrase that. I was a Varisian fortune teller. Unfortunately, I am now dead. However, a wronged soul is hard to kill, so I survive yet, as a spirit, bound to my set of Harrow cards, the tools of my trade.
I want to recount to you an epic story. The story of a group of people who had something in common with me, who went on to save the city of Korvosa from a terrible fate. But first, let me tell you of my home, and the setting for most of this story.
The city of Korvosa, a Chelaxian city in the "wildlands" of Varisia. Many hundreds of years ago, the Chelaxians stormed into my land, drove away the local Shoanti barbarian tribes, and built a city on top of one of their holy sites. Typical Chelaxian behaviour. Always expanding. Always taking what is not theirs to take.
Forgive my rant. Let me continue. The city of Korvosa became a haven for people wanting to escape the hustle and bustle of Cheliax, and soon it bacame a thriving metropolis at the mouth of the Jeggare River. Its ruler, King Eodred Arabasti II, and his very young wife, Queen Ileosa, ruled the city fairly and wisely. At least, they did at the beginning of the story.
Now, let me tell you my tale. As I said earlier, I was a fortune teller by trade, making enough money doing Harrowing readings to allow myself and my only son, Eron, to live a happy, though modest, life. That soon changed. About a year before the story starts, my Harrow card set, a family heirloom passed down through the generations, was stolen from me by a young street urchin. The urchin was one of Gaedren's Little Lambs.
Before I go on, I must tell you of the odious and vile man called Gaedren Lamm. He was a crimelord, who had been operating in the city for decades. He ran legitimate businesses throughout the city, but used them as a cover for his shadier dealings. Gaedren dealt in stolen goods. The unusual thing about his operation was that he used children - his "Little Lambs" - to do the stealing for him. The children were either orphans who he'd "adopt" from the local orphanages, or children that he would abduct from around the city. He was a cruel master, and he would regularly beat and intimidate his children, forcing them to work in fear. And if any child did something he didn't agree with, or made one too many mistakes, they would be killed. Usually in a horrible way.
So, my Harrow card set was stolen. My son took it upon himself to get the set back. The fool boy. I wish I had stopped him. He disappeared for many days. He eventually turned up on my doorstep - well, his head and his hands did. Attached was a note, telling me to stay away from Gaedren Lamm or the same would happen to me.
I went to the authorities. I pleaded with the Korvosan City Guard, but they said they had little extra time and resources to go after Gaedren.
So, with my skills as a fortune teller, and my divinatory powers, I began to search the city for someone - anyone - who could help me. And there, among the thousands in Korvosa, I found a handful of people, who, like me, had had some negative dealings with Gaedren Lamm. It was these people that were to become the heroes of this story.
Forgive me. I see that your time is short, and you need to leave. Very well. When you return, I shall continue, and I shall tell you of the people that I found, the ones who became the great heroes of this incredible story.
